Thundercat redesign for Michael Hampton's. Decided to remake Claudus in a more realistic style. Opted for lion-like legs in order to have them be more versatile hunters.
Art of Andrea Riggio
Saturday, November 18, 2017
Pegasus Redesign
Functional redesign of the Pegasus. I mixed Tapejara and horse anatomy in an attempt to create a realistic and functional flying equine.
Centaur Redesign
Centaur redesign for Michael Hampton.
Didn't get to work on it as much as I would like to, maybe I can revisit later.
Prey Creature
Fun project we are working on in Michael Hampton's class. The assignment is to make 4 believable characters, so I made my prey creature first!
A totally herbivorous otter-like animal.
Saturday, May 27, 2017
Last Prop (Final)
Super bummed I didn't have time to finish texturing this. Hopefully once I can get back on campus I can finish this guy up!
This mask and rope was definitely the most difficult thing I have done. Also learned how to use array mesh!
This mask and rope was definitely the most difficult thing I have done. Also learned how to use array mesh!
Second Prop
Thursday, January 19, 2017
Game Concept Pitch!
I had a blast working on this concept! First full game concept on my own within the span of 1.5 weeks. This project was a huge challenge for me but was very rewarding in the end.
Wednesday, January 18, 2017
2D Side-scroller screenshots
For my game, I decided to try and make something fun and cute. I had many complications during this so I would like to keep working on it in order to bring everything more fluidly.
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