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Sunday, October 16, 2016

Character Sketches - Surtr

Some character designs I made for a game idea I had about Surtr. I wanted to mess around with alien forms as well as robotic



Sphynx

Drawing of one of my favorite cat breeds!


Tibbers-LoL

One of my friends adores a character in League of Legends named Annie. She has a stuffed animal named Tibbers who she controls. This was just a really fun thing I did while testing out different brushes


New watercolor brushes!

Tested out some new watercolor brushes I got for Photoshop! I decided to go for a more natural painting and enjoyed the result.


David

Still being new to painting digitally, I was given parts of the David statue to render in Photoshop. This was a really nice learning experience and the progress I made from week 1 to week 2 surprised me. I hope to do this again sometime!




week 1:

 week 2:

Fabric practice

Tried to render out some fabric in Photoshop for the first time


3DS MAX


Werewolf Sketch


FA

Graphic type commission for someone of their character. Quick little thing before starting the day!



Icon test

I love graphic style art, so I messed around with a few different brushes and made a really nice one for lining. This is the result from trying to draw a character of mine



Messing with Lineweights

Quick fun piece I did while I practice digital. I wanted to mess with different Line weights and just have fun with this.


Zbrush torsos 2

Still practicing using Zbrush. I'm rather happy with the result but there are many things I can fix. I used a different reference for each sculpt 






Zbrush torsos

Finding different references for each body really makes me amazed at how everyone has different muscle definition. More Zbrush sculpts for practice!








Zbrush bodies WIP

Full body sculpts with reference in Zbrush. A lot more challenging than I thought...but still very fun





Zbrush Skeleton

My skeleton top and spine made in Zbrush. Those vertebrae were the death of me



Hybrids

Messed around with some designs:

Ended up finishing one: